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Computer Graphics From Scratch: A Programmer's Introduction to 3D Rendering

Computer Graphics From Scratch: A Programmer's Introduction to 3D Rendering (Trade Paperback / Paperback)

By Gambetta, Gabriel

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Computer Graphics from Scratch demystifies the algorithms used in modern graphics software with basic programming and high school math. Behind the beautiful imagery of the latest animated movie and the realistic environments of popular videogames lie some mysterious algorithms. C...omputer Graphics from Scratch aims to demystify these algorithms and show readers that computer graphics can be surprisingly simple. This broad introductory book gives readers an overview of the computer graphics field with a focus on two core areas of modern graphics: raytracing and rasterization. Links to interactive demos throughout bring the algorithms alive. Every algorithm is built up without the use of external libraries or APIs and is presented with language agnostic pseudocode, allowing anyone with a basic understanding of programming and high school math to follow along.
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ISBN 9781718500761
Released NZ 3 Aug 2021
Publisher No Starch Press,US
Format Trade Paperback/Paperback
Availability
Indent title (internationally sourced), allow 8-12 weeks

Full details for this title

ISBN-13 9781718500761
Stock Available
Status Indent title (internationally sourced), allow 8-12 weeks
Publisher No Starch Press,US
Imprint No Starch Press,US
Released 3 Aug 2021
Publication Country United States United States
Format Trade Paperback/Paperback
Author(s) By Gambetta, Gabriel
Category Computer Programming
Computer Programming: Algorithms & Procedures
Number of Pages 180
Dimensions Width: 177mm
Height: 234mm
Dewey Code 006.6
Weight 368g
Interest Age General Audience
Reading Age General Audience
Library of Congress Computer graphics
NBS Text Computing: Textbooks & Study Guides
ONIX Text General/trade

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