Survival: How to survive anything, anywhere
From how to survive a tornado, carry someone to safety or read an orienteering compass, to how to make a catapult, build an igloo, survive a snakebite or avalanche, and much more. Survival explains all the skills you'll need to get through even the toughest day.
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Full details for this title
|Library of Congress
||Survival - Juvenile literature
||Children's General Interest & Leisure
Description of this Book
If you can keep your head, when all about you are losing theirs; if you can meet triumph and disaster and treat those two impostors just the same (and even if you can't), then this is the perfect book for you. It's time to take control and be a hero! From how to survive a tornado, carry someone to safety or read an orienteering compass, to how to make a catapult, build an igloo, survive a snakebite or avalanche, and much more. Survival explains all the skills you'll need to get through even the toughest day. This book is part of the 'Buster Book of Know-How' series, a collection of books that teaches adventurous and imaginative kids everything they will ever need to know about getting by in this wide, whacky world.
Awards, Reviews & Star Ratings
||Bertrams Star Rating: 3 stars (out of 5)
A writer and graphic designer since 1986. Guy Campbell started the Creative and Graphics company Moran Campbell da Vinci in 1990 producing corporate ID, advertising (newspapers, magazines, point of sale, posters) and packaging (specialising in toys) for, among other clients, Harrods and Hamleys. Writing credits has included over 40 books for children, a monthly comic for children, hundreds of cartoon strips for newspapers and magazines worldwide, puzzles for books, newspapers and magazines, comedy sketches for TV and a short comic play for BBC Radio 5.