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By Ward, Gareth
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- RRP: $22.99
- $20.23
- Save $2.76
- In Stock At Supplier
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Drawn into a world of prejudice, deceit and danger, Wrench must master her powers, knowing they offer her only hope for survival . . . if they don't destroy the world first. Screams surge along York's narrow Victorian streets as a run-away crackle-tram races toward disaster. Fear...ing an accident like the one that killed her parents, Brasswitch Wrench is forced to reveal her powers - a decision that will change her life forever. Recruited to the sinister department of Regulators who hunt down others like her, Wrench teams up with their maverick mechanical leader, Bot as they are tasked with halting the rise of the aberration threat. Until today, being called Brasswitch would have got you killed. Now, it might save your life. Read more
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By Ward, Gareth
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- RRP: $22.99
- $20.23
- Save $2.76
- In Stock At Supplier
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The next crackingly paced, steampunk thrill ride from award-winning master of the genre, Gareth Ward. Following on from the dramatic events of the first book in "The Rise of the Remarkables" duology, Brasswitch and Bot, we find Wrench and Bot on the hunt for Plum with the aid of ...Thirteen. Plum is more dangerous than ever and appears to be recruiting more aberrations - determined to re-open the rupture. Meanwhile, the events of the Minster Schism have drained Wrench of her magic and she begins lessons with Master Tranter in attempt to re-kindle her powers. It is here that she meets Vexanna, Thirteen's new apprentice thaumagician. They will all have their roles to play, as Wrench works to discover the truth about her past - and make it to her future alive. Read more
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By Ward, Gareth
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- RRP: $19.99
- $17.59
- Save $2.40
- In Stock At Supplier
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"Discovered picking pockets at Coxford's Corn Market, fourteen year old Sin is hunted across the city. Caught by the enigmatic Eldritch Moons, Sin is offered a way out of his life of crime: join the Covert Operations Group (COG) and train to become a spy. At Lenheim Palace, Sin l...earns spy craft while trying not to break the school's Cast-Iron Rules. Befriended by eccentric Zonda Chubb, together they endeavour to unmask a traitor causing havoc within the palace. After an assassination attempt on the founder of COG, Sin realises that someone closest to him could be the traitor. With no other option, Sin is forced into an uneasy alliance with the school bully, Velvet Von Darque. But can he trust her? And will COG try to bury him with the secrets he discovers?"--Back cover. Secrets, spies and steampunk gadgets abound in this adventure story! Read more
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By Ward, Gareth
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- RRP: $19.99
- $17.59
- Save $2.40
- In Stock At Supplier
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This fantastic follow-up to the Storylines Tessa Duder Award-winning The Traitor and the Thief is just as exciting and action-packed as the first instalment. Sin is dying, poisoned by his blue blood. His troubles deepen when the traitor who poisoned him escapes from the custody o...f the Covert Operations Group and sets out for revenge. COG tasks Sin, his friend Zonda Chubb and their frenemy Velvet Von Darque with recapturing the traitor, whatever the cost. Taking to the air in pursuit, they must battle skypirates and the terrifying Clockill to complete their mission. But with his condition worsening, can Sin survive long enough to save his friends, himself and the day? Read more
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By Ward, Gareth
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- RRP: $34.99
- $30.79
- Save $4.20
- Pub Date
10 Oct 22
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Tarquin the Honest, Wizard of the Silver Weasel, is a liar, a coward, a charlatan and a cheat. And, according to his diminutive roguish sidekick Lunar Nix, those are his most endearing qualities.
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Discovered picking pockets at Coxford's Corn Market, fourteen year old Sin is hunted across the city. Caught by the enigmatic Eldritch Moons, Sin is offered a way out of....
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The next crackingly paced, steampunk thrill ride from award-winning master of the genre, Gareth Ward. Following on from the dramatic events of the first book in ''''The Rise of the Remarkables'''' duology, Brasswitch and Bot, we find Wrench and Bot on the hunt for Plum with the a...id of Thirteen. Plum is more dangerous than ever and appears to be recruiting more aberrations - determined to re-open the rupture. Meanwhile, the events of the Minster Schism have drained Wrench of her magic and she begins lessons with Master Tranter in attempt to re-kindle her powers. It is here that she meets Vexanna, Thirteen's new apprentice thaumagician. They will all have their roles to play, as Wrench works to discover the truth about her past - and make it to her future alive. Read more
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This fantastic follow-up to the Storylines Tessa Duder Award-winning The Traitor and the Thief is just as exciting and action-packed as the first instalment. Sin is dying, poisoned by his blue blood. His troubles deepen when the traitor who poisoned him escapes from the custody o...f the Covert Operations Group and sets out for revenge. COG tasks Sin, his friend Zonda Chubb and their frenemy Velvet Von Darque with recapturing the traitor, whatever the cost. Taking to the air in pursuit, they must battle skypirates and the terrifying Clockill to complete their mission. But with his condition worsening, can Sin survive long enough to save his friends, himself and the day? Read more
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This fantastic follow-up to the Storylines Tessa Duder Award-winning The Traitor and the Thief is just as exciting and action-packed as the first instalment. Sin is dying, poisoned by his blue blood. His troubles deepen when the traitor who poisoned him escapes from the custody o...f the Covert Operations Group and sets out for revenge. COG tasks Sin, his friend Zonda Chubb and their frenemy Velvet Von Darque with recapturing the traitor, whatever the cost. Taking to the air in pursuit, they must battle skypirates and the terrifying Clockill to complete their mission. But with his condition worsening, can Sin survive long enough to save his friends, himself and the day? Read more
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Drawn into a world of prejudice, deceit and danger, Wrench must master her powers, knowing they offer her only hope for survival . . . if they don't destroy the world first. Screams surge along York's narrow Victorian streets as a run-away crackle-tram races toward disaster. Fear...ing an accident like the one that killed her parents, Brasswitch Wrench is forced to reveal her powers - a decision that will change her life forever. Recruited to the sinister department of Regulators who hunt down others like her, Wrench teams up with their maverick mechanical leader, Bot as they are tasked with halting the rise of the aberration threat. Until today, being called Brasswitch would have got you killed. Now, it might save your life. Read more
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